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Cheating at the game

As with most games, there are ways to cheat if the player is willing to suffer possible consequences.

The games are very simple to play. The rules governing them are simple as well.

You, a pedestrian in Boston, should cross only at crosswalks and only with the WALK signal. There is no anti-jaywalking law in Massachusetts, but the rule of crossing only at crosswalks and with the lights is implied. It is easy and popular to cross streets in the most convenient location.

But don't expect too much sympathy if you end up in the hospital after you go dashing across Massachusetts Ave. without looking at traffic. Especially not from the driver of the car you should have noticed.

It is easy to cheat if you are willing to accept the consequences.

It can be easy to sleep eight hours each night while taking 6.001. All you need is a roommate who allows you to copy his problem set each week. But this can be a dangerous trap to fall into. You will realize its depth when you are handed your first test.

It is easy to cheat if you are willing to accept the consequences.

Rush Week, like crossing the street and doing your homework, also has implied rules. They assume attracting freshmen to a dorm with activities, such as parties or picnics. But this can involve much work for the organizers; and the dorm will become filled with freshmen anyway.

A technique for cheating has been developed for the game. It was perfected this year at Bexley. It is called anti-rush.

Anti-rush must be great fun. Residents invent creative activities; but these activities must be repulsive. Either few attend or the activities are not held. The goal is limiting physical exertion.

These activities included: Newt Races, Intranasal Broccoli Insertion, and a Hare Krishna Chanting Session. If any freshman still visited Bexley, his tour was of a closet -- if his entry were not blocked by the quasi-East German Border.

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Because the activities required little work and no Bexley rooms were crowded, the cheating was easy and very effective. Only one percent of the freshmen class wanted to live in the campus's best located dorm with the nicest rooms.

An anti-rush normally may be tolerated. After all, MIT prides itself on its "individuals." But this year, the housing situation is atrocious. It is outrageous that eighteen students live in MacGregor lounges or that 150 people were pushed into Limbo.

Unfortunately, with too many freshmen entering this year, every dorm must tighten its belt and crowd a few extra people. Except Bexley.

Yes, it is easy to cheat if you are willing to accept the consequences.

But Bexley cheated and everyone else is suffering the consequences. Bexley must be prepared to suffer the consequences of its actions. The residents there should be as crowded as anywhere else.

Those residents need not be Bexley's current residents; the Alpha Phi Sorority, as previously recommended, could take over Bexley. Bexley's displaced residents would take the places of the sorority's members in dorms.

Some object to any crowding of Bexley as punishment or "unfair, because only a few people ran anti-rush."

How could making Bexley equal to the other dorms in crowding be considered a punishment?

Although only a few residents ran the anti-rush, the Rush policy of a dorm is the responsibility of every resident of that dorm, through its elected officials, just as the policy of a democratic country is the responsibility of its citizens, through the government.

What does Bexley's president have to say on the issue? A bag of popcorn cannot say much. Bexley did not take its responsibility as a dormitory belonging to MIT seriously enough. It has lost its privilege to be represented by a chosen body; if a small body selects itself to represent Bexley and the majority of the dorm disagrees, it is only the fault of the dorm.

Bexley has tried to cheat.

Bexley must accept the consequences.

That's the way the game is played.